LOGO PROGRAMING
Welcome
wHY prOGRAMING FOR sMALL cHILDREN
Logo is an introduction to computer programming. It's abstract and explains programing through movement which children can easily understand.
A small triangle can be imagined as a turtle needing directions to get around. From simple direction of forward, backward and turns all children can be successful in creating simple objects. But more than this Logo is a powerful language that allow recursion, imbedded ideas, and makes mathematical constructs easier to understand,
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Logo the Turtle An online interactive version Enter any of the following commands into the black space below the logo window: |
"Powerful ideas in mind-sized bites" Seymour Papert |
- FD x - Go Forward x pixels
- BK x - Go Back x pixels
- RT x - Turn Right x degrees
- LT x - Turn Left x degrees
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- PU - Pen Up
- PD - Pen Down
- CL - Clear Screen
- H - Reset Turtle Location
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- REPEAT n [XX x YY y]
n - number of repeats XX - command 1 (FD or BK) x - command 1 parameter YY - command 2 (RT or LT) y - command 2 parameter
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USING RECURRSION
Try Some of these
- Square: REPEAT 4 [FD 100 RT 90]
- Circle: REPEAT 90 [FD 10 RT 4]
- Octagon: REPEAT 8 [FD 50 RT 45]
- Star: REPEAT 5 [FD 100 RT 144]
The Cute Turtle
pencolor red
fd
bk
rt
lt
http://www.mathplayground.com/mathprogramming.html
Logo Lessons can be Found at the site below
http://library.thinkquest.org/18446/
This page has a practice area at the bottom
http://library.thinkquest.org/18446/
Here is the Link to download a Java Applet for Logo
http://library.thinkquest.org/18446/download/winlogo.zip
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